Showing posts with label news of device. Show all posts
Showing posts with label news of device. Show all posts

iLoop Smartphone Holder

We have featured a number of different smartphone stands here on icellbuz over the years, but this new iLoop designed by Provoco, provides a refreshing change to the normal solutions available.

The Prococo iLoop consists of soft and flexible loop, which has been designed to both support your iPhone or smartphone when not in use, and also provides a stress relieving device you can squeeze in your hands whilst on the phone. Its a very unique concept, but not something that would particularly jump to mind for my desk. But if you suffer from stress it might be the perfect gadget for you.

The iLoop’s designers explain:
“iLoop is elegant, minimalistic and multifunctional holder for your phone and it does come with a twist. Without compromising it’s primary function of being phone holder, it can also be used as an effective hand grip for strenghtening your finger, palm and arm muscles and releaving stress while having a conversation on the phone.”

If you think the iLoop is something you can’t live without its available to purchase for around €15 directly from the iLoop website.

iLoop in the wild. Crikey!

60beat GamePad iPad Gaming Controller

There have been a few game controllers released for iOS devices like the iPad and iPhone, but none that I've seen that work as elegantly as the 60beat GamePad promises it will. The GamePad offers all of the buttons you'd expect on a HD generation video game controller (with analog sticks and triggers and so on), but instead of using the iOS device's 30-pin connector, it hooks up through the headphone port, and apparently passes audio information across there somehow.

Unfortunately, because that's such an interesting connection, the controller only works with two games at the moment, Bugdom and Aftermath. But the company is promising more compatibility next year, and hopefully as more developers jump on board, we'll see more widespread support.

It's certainly an interesting prospect. The controller itself is $50, but as it works with more games, that price will definitely become more and more worth it. I personally have been using the OnLive wireless controller to play those games on my iPad (which still isn't available to the public, unfortunately), and I've been wishing for a controller like this, so hopefully 60beat will get the support it needs from devs.

Introducing the 60beat GamePad: